blacklist
Adds the current session identity context to blacklist and returns the API result.
blacklist(std::string comment = "") adds the current session identity
context to blacklist and returns blaze::status.
Function variants
blaze::status blacklist(std::string comment = "");
blaze::status blacklist(std::string comment, std::error_code& ec) noexcept;
void async_blacklist(std::string comment, std::function<void(std::error_code, blaze::status)> callback);
blaze::coro::awaitable_result<blaze::status> co_blacklist(std::string comment);Status vs error
The returned blaze::status is the API result. std::error_code and
std::system_error are used for transport/runtime failures only.
Parameters
Prop
Type
Result
blaze::statusUse direct comparison, for example:
if (status == blaze::status::ok) {
// success
}Behavior notes
- Call
blacklistonly after successfulconnectandinitialize. commentis optional. If it is empty, the field is omitted from the request.- On
blaze::status::ok, the server accepts the blacklist operation and then closes the websocket withblaze::close_code::session_blacklisted. - On non-success statuses, the operation returns a regular API result and the session remains usable unless another session-level guard closes it.
- If you need to observe the server-initiated disconnect, set
set_shutdown_callback(...)before callingblacklist.
Example
Compilation note
Synchronous and Asynchronous examples compile in the same form from C++14
to C++26.
#include "blazeauth/api/api.hpp"
#include <iostream>
#include <string>
#include <system_error>
void print_error_code(const std::string& context, const std::error_code& ec) {
std::cout << context << ": " << ec.message() << " ("
<< ec.value() << " : " << ec.category().name() << ")\n";
}
std::string read_line(const std::string& label) {
std::string value;
std::cout << label << ": ";
std::getline(std::cin, value);
return value;
}
void print_status(const std::string& context, blaze::status status) {
std::cout << context << ": "
<< static_cast<unsigned int>(status)
<< " (" << blaze::to_string(status) << ")\n";
}
int main() {
const std::string websocket_api_key = read_line("Websocket API key");
const std::string client_id = read_line("Client ID");
const std::string blacklist_comment = read_line("Blacklist comment (optional)");
blaze::session session;
try {
const blaze::api_server server = session.connect();
std::cout << "Connected to server location: " << server.location << '\n';
const blaze::application app = session.initialize(websocket_api_key, client_id);
if (!app.good()) {
print_status("Initialize returned status", app.status);
return 1;
}
const blaze::status blacklist_status = session.blacklist(blacklist_comment);
if (blacklist_status != blaze::status::ok) {
print_status("Blacklist returned status", blacklist_status);
return 1;
}
std::cout << "Blacklist accepted. Server will close the session.\n";
} catch (const std::system_error& e) {
print_error_code("Blacklist failed", e.code());
return 1;
}
return 0;
}#include "blazeauth/api/api.hpp"
#include <future>
#include <iostream>
#include <string>
#include <system_error>
void print_error_code(const std::string& context, const std::error_code& ec) {
std::cout << context << ": " << ec.message() << " ("
<< ec.value() << " : " << ec.category().name() << ")\n";
}
std::string read_line(const std::string& label) {
std::string value;
std::cout << label << ": ";
std::getline(std::cin, value);
return value;
}
void print_status(const std::string& context, blaze::status status) {
std::cout << context << ": "
<< static_cast<unsigned int>(status)
<< " (" << blaze::to_string(status) << ")\n";
}
int main() {
const std::string websocket_api_key = read_line("Websocket API key");
const std::string client_id = read_line("Client ID");
const std::string blacklist_comment = read_line("Blacklist comment (optional)");
blaze::session session;
std::promise<int> completion;
std::future<int> result = completion.get_future();
session.async_connect(
[&session, &completion, websocket_api_key, client_id, blacklist_comment](std::error_code connect_ec, blaze::api_server server) {
if (connect_ec) {
print_error_code("Connect failed", connect_ec);
completion.set_value(1);
return;
}
std::cout << "Connected to server location: " << server.location << '\n';
session.async_initialize(websocket_api_key, client_id,
[&session, &completion, blacklist_comment](std::error_code init_ec, blaze::application app) {
if (init_ec) {
print_error_code("Initialize failed", init_ec);
completion.set_value(1);
return;
}
if (!app.good()) {
print_status("Initialize returned status", app.status);
completion.set_value(1);
return;
}
session.async_blacklist(blacklist_comment,
[&completion](std::error_code blacklist_ec, blaze::status blacklist_status) {
if (blacklist_ec) {
print_error_code("Blacklist failed", blacklist_ec);
completion.set_value(1);
return;
}
if (blacklist_status != blaze::status::ok) {
print_status("Blacklist returned status", blacklist_status);
completion.set_value(1);
return;
}
std::cout << "Blacklist accepted. Server will close the session.\n";
completion.set_value(0);
});
});
});
return result.get();
}Project must be built with C++20 support and with coroutine support available both in the language mode and in the standard library implementation for this example to compile correctly.
#include "blazeauth/api/api.hpp"
#include <future>
#include <iostream>
#include <string>
#include <system_error>
void print_error_code(const std::string& context, const std::error_code& ec) {
std::cout << context << ": " << ec.message() << " ("
<< ec.value() << " : " << ec.category().name() << ")\n";
}
std::string read_line(const std::string& label) {
std::string value;
std::cout << label << ": ";
std::getline(std::cin, value);
return value;
}
#if BLAZEAUTH_HAS_COROUTINES
blaze::coro::task<std::error_code> run_example(
blaze::session& session,
const std::string& websocket_api_key,
const std::string& client_id,
const std::string& blacklist_comment
) {
const auto [connect_ec, server] = co_await session.co_connect();
if (connect_ec) {
co_return connect_ec;
}
std::cout << "Connected to server location: " << server.location << '\n';
const auto [init_ec, app] = co_await session.co_initialize(websocket_api_key, client_id);
if (init_ec) {
co_return init_ec;
}
if (!app.good()) {
co_return blaze::make_error_code(app.status);
}
const auto [blacklist_ec, blacklist_status] = co_await session.co_blacklist(blacklist_comment);
if (blacklist_ec) {
co_return blacklist_ec;
}
if (blacklist_status != blaze::status::ok) {
co_return blaze::make_error_code(blacklist_status);
}
std::cout << "Blacklist accepted. Server will close the session.\n";
co_return {};
}
int main() {
const std::string websocket_api_key = read_line("Websocket API key");
const std::string client_id = read_line("Client ID");
const std::string blacklist_comment = read_line("Blacklist comment (optional)");
blaze::session session;
std::promise<std::error_code> completion;
std::future<std::error_code> result = completion.get_future();
blaze::coro::co_spawn([&session, &completion, websocket_api_key, client_id, blacklist_comment]() -> blaze::coro::task<void> {
const std::error_code ec = co_await run_example(session, websocket_api_key, client_id, blacklist_comment);
completion.set_value(ec);
co_return;
}());
const std::error_code ec = result.get();
if (ec) {
print_error_code("Blacklist failed", ec);
return 1;
}
return 0;
}
#else
int main() {
std::cout << "This example requires coroutine support in the Blazeauth library build.\n";
return 0;
}
#endifBlacklist statuses
| Value | Status | Returned when |
|---|---|---|
1 | ok | Blacklist operation was accepted successfully. |
6 | internal_server_error | Server could not complete blacklist processing because of an internal error. |
604 | app_blacklists_quota_exceeded | Application blacklist quota was reached. |
Connection-level shutdowns
Normal blacklist results are returned as
blaze::status. A successful blacklist also leads to a server-initiated close:
| Close code | Meaning | When it can happen |
|---|---|---|
4200 | not_initialized | blacklist was called before a successful initialize. |
4201 | rate_limited | Session or IP rate limiting closed the websocket around this operation. |
4203 | session_blacklisted | Blacklist succeeded and the server terminated the session. |