C++ APISession methods

enable_panel_events

Enables or disables server-sent panel events for the current initialized session.

enable_panel_events(bool enable) toggles whether the current session receives server-sent panel events. Event delivery itself happens through set_panel_event_callback(...).

Function variants

blaze::status enable_panel_events(bool enable);
blaze::status enable_panel_events(bool enable, std::error_code& ec) noexcept;
void async_enable_panel_events(bool enable, std::function<void(std::error_code, blaze::status)> callback);
blaze::coro::awaitable_result<blaze::status> co_enable_panel_events(bool enable);

Status vs error

The returned blaze::status is the API result. std::error_code and std::system_error are used for transport/runtime failures only.

Parameters

Prop

Type

Result

blaze::status

Use direct comparison, for example:

if (status == blaze::status::ok) {
  // success
}

Connect the session and complete initialize.

Register set_panel_event_callback(...) before enabling delivery, so the first event is not missed.

Call enable_panel_events(true).

Handle incoming blaze::panel_event objects in your callback.

Call enable_panel_events(false) when you no longer want server-sent events.

Behavior notes

  • enable_panel_events requires a connected and initialized session.
  • Authorization is not required. Panel events can be enabled before or after authorization.
  • enable = true starts panel-event delivery for the current session.
  • enable = false stops panel-event delivery for the current session.
  • The operation is idempotent. Repeating the same target state is valid.
  • If you do not set set_panel_event_callback(...), subscription can still succeed, but incoming panel events are ignored by the library.
  • Subscription state is preserved across valid session resumption. A brand-new session still starts with panel events disabled.
  • Event payload contracts are documented in Panel events overview and Event types.
  • Sync overloads use the session timeout configured in the constructor or via with_timeout(...).
  • Coroutine overloads are available only when the library is built with coroutine support.

Example

Compilation note

Synchronous and Asynchronous examples compile in the same form from C++14 to C++26.

#include "blazeauth/api/api.hpp"

#include <iostream>
#include <string>
#include <system_error>

void print_error_code(const std::string& context, const std::error_code& ec) {
  std::cout << context << ": " << ec.message() << " ("
            << ec.value() << " : " << ec.category().name() << ")\n";
}

std::string read_line(const std::string& label) {
  std::string value;
  std::cout << label << ": ";
  std::getline(std::cin, value);
  return value;
}

void print_status(const std::string& context, blaze::status status) {
  std::cout << context << ": "
            << static_cast<unsigned int>(status)
            << " (" << blaze::to_string(status) << ")\n";
}

int main() {
  const std::string websocket_api_key = read_line("Websocket API key");
  const std::string client_id = read_line("Client ID");

  blaze::session session;
  session.set_panel_event_callback([](blaze::panel_event event) {
    std::cout << "Received panel event type: "
              << static_cast<unsigned int>(event.type) << '\n';
  });

  try {
    const blaze::api_server server = session.connect();
    std::cout << "Connected to server location: " << server.location << '\n';

    const blaze::application app = session.initialize(websocket_api_key, client_id);
    if (!app.good()) {
      print_status("Initialize returned status", app.status);
      return 1;
    }

    const blaze::status enable_status = session.enable_panel_events(true);
    if (enable_status != blaze::status::ok) {
      print_status("Enable-panel-events returned status", enable_status);
      return 1;
    }

    std::cout << "Panel events enabled\n";

    const blaze::status disable_status = session.enable_panel_events(false);
    if (disable_status != blaze::status::ok) {
      print_status("Disable-panel-events returned status", disable_status);
      return 1;
    }

    std::cout << "Panel events disabled\n";
    session.shutdown();
  } catch (const std::system_error& e) {
    print_error_code("Enable-panel-events failed", e.code());
    return 1;
  }

  return 0;
}
#include "blazeauth/api/api.hpp"

#include <future>
#include <iostream>
#include <string>
#include <system_error>

void print_error_code(const std::string& context, const std::error_code& ec) {
  std::cout << context << ": " << ec.message() << " ("
            << ec.value() << " : " << ec.category().name() << ")\n";
}

std::string read_line(const std::string& label) {
  std::string value;
  std::cout << label << ": ";
  std::getline(std::cin, value);
  return value;
}

void print_status(const std::string& context, blaze::status status) {
  std::cout << context << ": "
            << static_cast<unsigned int>(status)
            << " (" << blaze::to_string(status) << ")\n";
}

int main() {
  const std::string websocket_api_key = read_line("Websocket API key");
  const std::string client_id = read_line("Client ID");

  blaze::session session;
  session.set_panel_event_callback([](blaze::panel_event event) {
    std::cout << "Received panel event type: "
              << static_cast<unsigned int>(event.type) << '\n';
  });

  std::promise<int> completion;
  std::future<int> result = completion.get_future();

  session.async_connect([&session, &completion, websocket_api_key, client_id](std::error_code connect_ec, blaze::api_server server) {
    if (connect_ec) {
      print_error_code("Connect failed", connect_ec);
      completion.set_value(1);
      return;
    }

    std::cout << "Connected to server location: " << server.location << '\n';

    session.async_initialize(websocket_api_key, client_id,
      [&session, &completion](std::error_code init_ec, blaze::application app) {
        if (init_ec) {
          print_error_code("Initialize failed", init_ec);
          completion.set_value(1);
          return;
        }

        if (!app.good()) {
          print_status("Initialize returned status", app.status);
          completion.set_value(1);
          return;
        }

        session.async_enable_panel_events(true,
          [&session, &completion](std::error_code enable_ec, blaze::status enable_status) {
            if (enable_ec) {
              print_error_code("Enable-panel-events failed", enable_ec);
              completion.set_value(1);
              return;
            }

            if (enable_status != blaze::status::ok) {
              print_status("Enable-panel-events returned status", enable_status);
              completion.set_value(1);
              return;
            }

            std::cout << "Panel events enabled\n";

            session.async_enable_panel_events(false,
              [&session, &completion](std::error_code disable_ec, blaze::status disable_status) {
                if (disable_ec) {
                  print_error_code("Disable-panel-events failed", disable_ec);
                  completion.set_value(1);
                  return;
                }

                if (disable_status != blaze::status::ok) {
                  print_status("Disable-panel-events returned status", disable_status);
                  completion.set_value(1);
                  return;
                }

                std::cout << "Panel events disabled\n";

                session.async_shutdown([&completion](std::error_code shutdown_ec) {
                  if (shutdown_ec) {
                    print_error_code("Shutdown failed", shutdown_ec);
                    completion.set_value(1);
                    return;
                  }

                  completion.set_value(0);
                });
              });
          });
      });
  });

  return result.get();
}

Project must be built with C++20 support and with coroutine support available both in the language mode and in the standard library implementation for this example to compile correctly.

#include "blazeauth/api/api.hpp"

#include <future>
#include <iostream>
#include <string>
#include <system_error>

void print_error_code(const std::string& context, const std::error_code& ec) {
  std::cout << context << ": " << ec.message() << " ("
            << ec.value() << " : " << ec.category().name() << ")\n";
}

std::string read_line(const std::string& label) {
  std::string value;
  std::cout << label << ": ";
  std::getline(std::cin, value);
  return value;
}

#if BLAZEAUTH_HAS_COROUTINES

blaze::coro::task<std::error_code> run_example(
  blaze::session& session,
  const std::string& websocket_api_key,
  const std::string& client_id
) {
  const auto [connect_ec, server] = co_await session.co_connect();
  if (connect_ec) {
    co_return connect_ec;
  }

  std::cout << "Connected to server location: " << server.location << '\n';

  const auto [init_ec, app] = co_await session.co_initialize(websocket_api_key, client_id);
  if (init_ec) {
    co_return init_ec;
  }

  if (!app.good()) {
    co_return blaze::make_error_code(app.status);
  }

  const auto [enable_ec, enable_status] = co_await session.co_enable_panel_events(true);
  if (enable_ec) {
    co_return enable_ec;
  }

  if (enable_status != blaze::status::ok) {
    co_return blaze::make_error_code(enable_status);
  }

  std::cout << "Panel events enabled\n";

  const auto [disable_ec, disable_status] = co_await session.co_enable_panel_events(false);
  if (disable_ec) {
    co_return disable_ec;
  }

  if (disable_status != blaze::status::ok) {
    co_return blaze::make_error_code(disable_status);
  }

  std::cout << "Panel events disabled\n";

  const auto [shutdown_ec] = co_await session.co_shutdown();
  co_return shutdown_ec;
}

int main() {
  const std::string websocket_api_key = read_line("Websocket API key");
  const std::string client_id = read_line("Client ID");

  blaze::session session;
  session.set_panel_event_callback([](blaze::panel_event event) {
    std::cout << "Received panel event type: "
              << static_cast<unsigned int>(event.type) << '\n';
  });

  std::promise<std::error_code> completion;
  std::future<std::error_code> result = completion.get_future();

  blaze::coro::co_spawn([&session, &completion, websocket_api_key, client_id]() -> blaze::coro::task<void> {
    const std::error_code ec = co_await run_example(session, websocket_api_key, client_id);
    completion.set_value(ec);
    co_return;
  }());

  const std::error_code ec = result.get();
  if (ec) {
    print_error_code("Enable-panel-events failed", ec);
    return 1;
  }

  return 0;
}

#else

int main() {
  std::cout << "This example requires coroutine support in the Blazeauth library build.\n";
  return 0;
}

#endif

Enable-panel-events statuses

ValueStatusReturned when
1okSubscription state was updated successfully.

Connection-level shutdowns

Normal enable-panel-events results are returned as blaze::status. The websocket may still be closed by session-level guards around this operation:

Close codeMeaningWhen it can happen
4200not_initializedenable_panel_events was called before a successful initialize.
4201rate_limitedSession or IP rate limiting closed the websocket around this operation.

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